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Plier Le Game
Chut! Explore — No. 4
Nearly 90% of French teens play video games regularly. Chut! Explore's fourth issue asks what that really means: the ecological cost, the psychological pull, and the career paths built into a world kids never quite log out of.
For the cover and matching poster, I took that literally: a giant console character with three kids playing inside it, everything around them rendered as the games they'd gotten lost in, all in isometric perspective to sell the immersion. The poster mirrors the same idea from a different angle, so the two read as a set.
Discipline: Illustration
Tools: Procreate, Illustrator, Photoshop
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